Combat
Encounter
Melee
Spells
Weapon
Strike
Fighting
Rules
Wrap Up
Weapons
Armor |
Each combat you are
able to unleash one exceptionally powerful strike.
If you are a fighter you get two of these attacks.
Weapon Strikes are made up of three factors.
1) Your weapon's Base Damage.
To see what each weapons base is go to the
Weapons
page.
2)
Any Permanent Enchantments
your
weapon has. Each
plus added to
your weapon will do an
addition point of damage in your Weapon Strike.
3) The
Enchant Weapon
spell. For each level of of the spell +1 is added to the First
Strike. (at 5th level this jumps up to 6 but same idea)
Example: +2 Broad Sword with an
Enchant Weapon 3 on it.
Broad Sword
= 5
+2 Perm Enchant = 2
Enchant Weapon 3 = 3
———
Weapon
Strike = 10
*******IMPORTANT********
¤ Before you get into a combat, make it a point to know your
Weapon Strike by heart.
If you often cast Enchant Weapon,
be sure to memorize both
with & without it.
Having that tucked under your belt can often avoided
a couple minutes of each combat where players are doing calculations. |
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Notes: |