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SKILLS
Currently the skills are: Direction Sense, Lock Picking, Luck, Prayer, Spellcraft, Trap Use and Truthsense. Once, long ago their was Common Sense too but since no-one in the group could ever afford to have as many points as they needed in order to survive, we decided to just drop the skill and let the mayhem ensue unhindered by the occasion point here and there. You will often see skills referred to as skill points or skill cards. Just to alleviate any confusion, they are really the same thing. Players will get one card for each skill point they have. Skill Level refers to the max number of skill points someone possess, not how many cards/points they have left. The above skills can be broken into two
groups. Players can purchase one skill point a year. They need not purchase that skill during the year. A running total is kept for Skill, Spell and Spell Upgrades.
VIRTUES
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Notes: As they are closely tied subjects you can reach info about the Gods through the Prayer page and info about traps and poisons through the Lock Pick & Trap Use page |
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