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Erik
POSSESSIONS Pg 1 Pg 2
Talisman of S’Haar
This amulet allows up to 5 spell levels to be stored and used, even if you cannot cast that sphere of magic. It draws on spells from surrounding players/enemies. The wearer must call “steal” then can be given a spell card from either another player or enemy. The talisman cannot draw on innate abilities, or boons, only spell magic. Spells that are stolen last for one week (one adventure), and cannot be carried over. The talisman does not absorb spell strike or spell effects. Its function is to capture spells before they are cast. The bearer must know the spell that they are going to steal, otherwise it is up to the victim, and they can call it at their weakest spell known.
TASKS/OUTSTANDING PLOT ISSUES
SKILL & SPELL PURCHASES / UPGRADES

Left (??-Now): ? - ? - ?

EXPERIENCE EARNED

Starting Year:  ???

You  earned 4015 old XP's
You  earned 735 XP on Kismet's Game
You  earned 150 XP on War of the Fez
You  earned 671 XP from A midsummer's nightmare 1999
You  earned 800 XP on Warders Adv
You  earned 520 XP from Strife's Feast
You  earned 935 XP from the Temple of Karan-Tal 2002t

 

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